Thread: EQExtractor2
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  #24  
Old 05-30-2010, 02:12 PM
steve
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Join Date: Jan 2002
Posts: 305
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Quote:
Originally Posted by cavedude View Post
Just a friendly word of warning, if you are building zones against the PEQ database, the program defaults often conflict with existing data, which is destroyed when you source in the output.
What would be your suggestion in order to keep everything compatible and to be able to submit it to PEQ?

Also, this just gets doors, zone entries, NPC entries in-game. What about adding in special attacks, spells, loot, etc? What's the easiest way to help with this?
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