Quote:
Originally Posted by cavedude
Just a friendly word of warning, if you are building zones against the PEQ database, the program defaults often conflict with existing data, which is destroyed when you source in the output.
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What would be your suggestion in order to keep everything compatible and to be able to submit it to PEQ?
Also, this just gets doors, zone entries, NPC entries in-game. What about adding in special attacks, spells, loot, etc? What's the easiest way to help with this?