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Old 12-02-2015, 10:19 PM
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provocating
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Join Date: Nov 2007
Posts: 2,175
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The hardest part is timing. Take for instance the skiffs in Butcherblock, those boats need to zone, even if there are no passengers. Then they need to wait for the Maiden's Eye to actually stop. Then you need to trigger the skiffs to come beside the Maiden's Eye and stop. Once the Maiden's Eye leaves the skiffs need to head back to the zone line and zone back into Butcherblock to wait on players again. It takes a ton of forethought before you get into it. Just having the boats zone players is just not enough. If it is not done properly you could have something like three Siren's Bane boats, one in Butcher with players, one in OOT, one if Freeport. There should only be one boat treking through the zones. It is important the zones stay running at all times.

It can be done two ways really. It can be done through source changes or through pure scripting. Both work just fne, just depends on how you tackle the issue.
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