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  #23  
Old 06-01-2015, 09:45 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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It appears that the files are referenced in soundassets.txt. What ties an individual race and event to a particular sound file (how the client knows to play sound 1157, or gbl_dth.wav, when a goblin dies, for example), isn't clear right off-hand.
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