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Old 03-26-2007, 01:07 PM
KLS
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Join Date: Sep 2006
Posts: 1,348
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I like the idea of individual exp mods per npctype.. that has a lot of practical uses for content design.

Not sure on level ranges though, mobs don't just range from level x to level y.. it's more like level x to level y hitting for x to y, having x hp to y hp. Would need a lot of ranges in practice to just save some time from making multipul versons of the same mob.
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