If you're making multiple camps that spawn the same level range of kobolds, you should be making all those camps point to the same few npc_type records that you made for each level of kobold. If you're making new npc_type records for each camp, you're putting unnecessary database work on yourself.
While an exp mod would be useful for some custom server creators, I don't see any mechanic in the Live game where the amount of exp you get for a certain mob is any more or less than you get for another mob of the same level within the same zone.
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<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
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