Thread: Spell sets
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Old 10-13-2019, 09:29 PM
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Uleat
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Spelltype '8' .. how are you determining that?

I assume you're looking for a DoT?

If so, you'll probably want to use this as a guide: https://github.com/EQEmu/Server/blob...on/spdat.h#L49

A bit value of '8' would be
Code:
SpellType_Escape = (1 << 4)
In this case, (enumerated) spell type '8' would equate to a bit value of '128' (1 << 8);
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