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Old 10-08-2015, 02:33 PM
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chrsschb
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Join Date: Nov 2008
Location: GA
Posts: 905
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Quote:
Originally Posted by Shendare View Post
Like... a worn effect? :P
In hindsight that was a dumb question and/or poorly worded. What are the limitations of a worn effect?

I'm thinking of adding a specific buff to classes that would only get applied when specific items are equipped. The buff would be different per class and/or none at all.

So if Warrior equipped Demon Sword 001 he'd get 2000 HP, but if Ranger equipped Demon Sword 001 he'd get nothing.

To take it a step even further, I'd like the buffs to be percentage-based. So +10% more strength or +20% HP.
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