I have a big correction to make. EQ Emulator is not currently changing the bash timer when you adjust a NPC's attack rate. I made this error because Cavedude globally reduced the attack rate of every NPC to a maximum of 3 seconds per my data in the database, and I assumed the faster bash rates I was seeing from NPCs was because of that and I stupidly didn't verify this.
So, the problem is merely that NPCs are just bashing too fast. It should be 8 seconds instead of 5.
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