ok , placed the mesh from 3ds max into the mesh folder in open zone , created a zone and then imported the mesh made with 3ds max , No problem , then trying to export as zonename.s3d it crashes at creating polygon entries everytime , I have tried several different meshes I made and same thing everytime , any idea what to do ? Oh and where or how do I convert textures toi a size of two? mabey thats teh problem
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