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Old 06-11-2018, 12:10 AM
demonstar55
Developer
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
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So basically back in the day heading was packed by heading / 2, so we assumed EQ had 256 based heading. This was never the case and it was actually 512 (packed heading * 2 to unpack it)

So this basically worked out fine, until they changed how it was packed, which is now based on / 4.

Or something like that, I remembered all the details when I made the change.

But the main reason to do the change was so we could use their sin/cos LUTs for some physics stuff and to make stuff work better.
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