From what I've been able to gather with my own research on this, it is client driven as it relates to (and more experienced folks, correct me if I'm wrong) the direct X drivers in game. From what I recall, the Titanium client was the one with decent boat functionality, but I wouldn't know where to begin on implementing it with the more modern RoF2. I think the volunteers have it on the radar, albeit extremely low priority compared to many other functionalities/content.
And to your very last sentence, if you're trying to get your feet wet then why are you taking a boat? :P
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