Thread
:
Lua interpret a skill (like taunt)
View Single Post
#
2
06-04-2017, 10:36 PM
Rymy
Fire Beetle
Join Date: Jul 2016
Posts: 13
Just curious has no one ever tried to do this before? Or did I work this question strangely? Just find it hard to believe nobody has ever made an event where they needed to see if a certain skill (like taunt) was used. Is it impossible to implement?
Rymy
View Public Profile
Send a private message to Rymy
Find all posts by Rymy