Actually my (EQLive) guild were experimenting with this and a chanter/shammy started testing out their slows and had this data:-
Quote:
- 331s baseline with no slow at all. 551 hits + 42 bash
- 475s with turgur's. 631 hits + 41 bash
- 460s with turgur's and fatigue. 615 hits + 21 bash
- 539s with fatigue. 821 hits + 25 bash
- 455s with chanter's slow. 603 hits + 14 bash
|
Parsed on live versus lvl 98 Mob vs lvl 100 chanter, lvl 100 shammy. Chanter slow was the 73% AA slow. Slow was mitigated to approx 20% and bash was all over the place. May be an artifact of the short parses or the parsing program.
Sadly I can't log in to live to test if there is a level based threshold as I still only have half a house so my home PC is packed away.