Thread: lag problems
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Old 03-05-2019, 03:05 PM
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Akkadius
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Join Date: Feb 2009
Location: MN
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Sounds good, thanks for trying that

Good News

Our core configurations are easy to tweak

Bad News

We don't know what settings to tweak yet

Good News Again

We are working on integrating stats tooling into the server code so that you guys can give us dumps on what is occurring in the zones at the time of this so we can see exactly what is happening at the network layer so we can give a proper prognosis

We are also working on a way to connect hundreds of headless clients to a server to simulate a stress condition so we can also debug this same issue without being reliant on someone with a player base and players logging in to replicate this issue, we can then replicate it on our own

That being said

The resend issue discussed prior in this thread was a real issue and we addressed the aggressive resend issues in weeks worth of testing on a few different servers

It seems that this network issue is common to Windows environments on a 2-2.6ghz Xeon chip and anytime there are 20+ clients in the zone

We are committed to getting it resolved, you shouldn't need to switch your OS and hardware to get around this issue so please be patient and we will get it sorted
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