Quote:
Originally Posted by WarAngel
I logged into my personal server...
-SoF : Flymode 0, 1, 2 worked as intended
-Titanium : Flymode 0, 1, 2 worked as intended
-RoF2 : Flymode 0, 1, 2 Worked as intended
Thank god for GM mode....dropping hurts!!
-Eric
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I meant for mobs :P
It looks like we need to actually manage flymode manually in code now. We can always translate older clients to the right thing if we need to.
RoF/RoF2 does have higher fly modes (I linked the enum earlier) and you can change NPC's flymode on the fly with OP_SpawnAppearance (although, I'll need to verify that in older clients)