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:
Anyway to set a player level 1 after death?
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07-07-2015, 10:13 AM
provocating
Demi-God
Join Date: Nov 2007
Posts: 2,175
I would think you would do this in attack.cpp
Keep in mind my source is custom and older. The routine you would want is Client::Death
On mine there is a line
Code:
mylevel = mylevel ? mylevel : 1;
You could try just changing that to a flat out....
Code:
mylevel = 1;
provocating
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