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  #24  
Old 05-26-2018, 03:06 PM
Figback65
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Join Date: Aug 2009
Location: 2131231231
Posts: 255
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Quote:
Originally Posted by GRUMPY View Post
Yes, I have that disabled on my server too, by my own preference.
Just to double double check, i retested all the regens in the rules values.

changed...
Character:RestRegenRaidTimeToActivate to 30000
Character:RestRegenTimeToActivate to 30000
went to a raid zone and still no change, hp regen still increased while sitting

altered Character:HPRegenMultiplier to 25 from 100 and it reduced the amount of regen from the base but the hp regen value still increased.

So far nothing i can find will change the visual value of hp regen from increasing, but, have fooled it on serverside to not calculate. It must be coded into client like demonstar mentioned and they just coded the server to match. Only thing i see to do is keep it fooled and when the tick updates it will just have to double tick to the serverside value i am wanting.
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