Quote:
Originally Posted by Windcatcher
Yes, but then as you went from zone to zone there would essentially be a memory leak in OpenGL as textures were never freed. After a few zones your machine would come to a standstill because of all the memory they were consuming. Can you show me a few more lines of the log after the failed message?
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I could but it was just the same fail mesasge over and over nothing else but the last one
10012 zones i tried twice and it zoned me both times walking to the ZL