View Single Post
  #11  
Old 12-01-2008, 12:33 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Quote:
Originally Posted by ChaosSlayer View Post
to add a little bit on LDON.
Essentially, LDON wasn't really instanced zones. But it was instanced populated from a list of mobs corresponding to group level
I'm wondering about the drops off these mobs - was it always the same stuff? I know the named mobs dropped different items, but what about the regular mobs?
I'm thinking of giving a try to one of these dungeons, the main problem is, there's not a lot of packets to work with.
I remember players saying the first one in the dungeon would decide if the mobs where a little higher (if the highest level player went in).
I think I can make the dungeon spawn according to your character level, and limiting itself to one group shouldn't be too hard.
Reply With Quote