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Old 07-20-2016, 01:06 AM
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Akkadius
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Join Date: Feb 2009
Location: MN
Posts: 2,071
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Quote:
Originally Posted by blackdragonsdg View Post
At the time I created the npc's for this zone I literally took a character and stood on a spot then used #loc to get the correct coordinates for the spawn.
This is an example of that last script I tried in perl. I have tried the plugin with varying z and los values as well as letting it use default values like this plugin::RandomRoam(500, 500);

Code:
my $random=int(rand(100)+1);

sub EVENT_SPAWN {
        quest::settimer("roam", $random);
}

sub EVENT_TIMER {
	if($timer eq "roam") {
	plugin::RandomRoam(500, 500, 100, 25);
	}
}

sub EVENT_DEATH {
     quest::stoptimer("roam");
}



I am using the updated plugins from the eqmu_update.pl script. I have valid map files as far as I know. I can combat in the zone and have los to many of the npc's in the zone.
Try using a smaller roambox, like 50, 50 (plugin::RandomRoam(50, 50))
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