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Old 01-06-2018, 05:21 PM
Akkadius's Avatar
Join Date: Feb 2009
Location: MN
Posts: 2,040

Originally Posted by Proxeeus View Post
Many thanks for all the work you guys are putting into this project ! =)

The navmesh system does looks really impressive. Pardon the noobish question but would this system make the current node-based (and its related .path files) system redudant ? Or are both system designed to exist side-by-side ?

(oh, and that visual editor looks nice too...maybe it could one day evolve into a world editor? :p)
Navmesh is its own waypoint finding engine - legacy path nodes can still be used but there will really be no reason to continue using it

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