Texturing - The not so easy way
If you don't have access to 3d painting software, you can do some stuff in a simple image editor.
In max I've rendered a UV template, which should help in the texturing.
With some basic image manipulation I've moved the waistline down a bit.
Next up is the same as before. Save as a PNG, and use EQ-Zip to overwrite the existing texture.
And tadaa. Texture modified! Next up will be to investigate if I can add NEW textures and get it to work in game for specific armor types.