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  #19  
Old 08-26-2015, 10:34 AM
laxative
Hill Giant
 
Join Date: Aug 2008
Location: NorthEast
Posts: 115
Default

Made a change and does appear to be working now.

I put the pal/sk check in the first if statement as follows:

Code:
		if ((GetClass() == PALADIN || GetClass() == SHADOWKNIGHT) && GetLevel() >= 15)
			critChance += RuleI(Combat, PalShdBaseCritChance);
That seemed to do the trick. The testing was much more in line with expectations. I started at level 14 and go no crits in 3 mobs over 50 swings.

Leveled up to 15, got a crit after 5 strikes, but then it went to 1 in under 20.

Not sure why the order of the statement made that much impact but it's working as I intended.

Now to improve paladin's hit chances closer to warriors.. time to sniff through more code..

-lax
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