Thread: Q&A Thread
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  #17  
Old 09-09-2018, 03:26 PM
Almusious
Fire Beetle
 
Join Date: Sep 2012
Posts: 25
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Quote:
Originally Posted by Huppy View Post
I almost forgot about another question I had regarding this follow thing and wondering if an idea I had was possible.

For example, NPC starts following player, but then the player is moving too fast, creating a big distance between them.

Is there a way to set an "sfollow" when a certain distance happens ? Like if the player gets too far away, the NPC quits ?
I didn't immediately see a means to sever a follow. Is why either depop'ing it or maybe repopping with timer. Now without setting a "master" (owner), it could be a bit of an NPC hot potato type of quest heh.
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