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Old 01-01-2016, 07:43 PM
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N0ctrnl
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Join Date: Jan 2007
Posts: 443
Default Get sitting state inside a spell script?

I've been working on the Yaulp V spell. It's supposed to fade on sitting, but the current code seems to only check against that during the first tick of the buff. Then the cleric can sit and the buff remains.

My first thought was just to throw a timer in when the spell hits, and check it over and over for sit state and whether the buff is on the character. If it is, drop it. The issue with that is, as I know now, that the spell quests don't seem to have access to the same functions - $client->IsSitting() in this case.

Does that sound about right? Is there any way at all the spell scripts can ascertain the sitting state of the client?

Thanks!
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