Quote:
Originally Posted by Uleat
This is what causes bots to stand around and drool: https://github.com/EQEmu/Server/blob.../bot.cpp#L2217
Casters stop much further out if they are moving (following) when the target is engaged. This led to the problems listed in the remarks above that line.
That is my next project..figuring out what to do in those cases.
|
What makes sense for me is if the fight starts, and the bot can't see, move to towards whoever they normally follow until they can see what to attack.