Although you can do lots of editing from inside the game itself, I recommend you do all your editing using the peq-php editor, and make sure sql logging is on, then save those sql's as your own custom sql's. And whichever edits you cant do in the peq-php editor, then write them out yourself and manually source them in. This way, if you make many custom changes, and, lets say the daily dump of the peq-db adds ROF content, then you can just "drop_system", source in peqs new changes, then source back in your custom content....
Makes it easier to "start over" as well...I highly recommend heidi sql, though I use navicat too..
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