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Old 10-23-2018, 12:03 AM
prestanneth
Fire Beetle
 
Join Date: Jul 2015
Posts: 25
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<red buff>
can try exporting a new spells_us.txt file.
( see server dir for client file exporter, or perl script, to export client files that match the database. Once done, put them from exports folder to client folder )

<lifts>
These are a known issue, but are client based, and you'll find it works fine on some and not on others, to be more specific it's probably hardware related not even client.
I can reproduce this exact behavior uleat mentions in link below, and editing db doors , z's & travel heights, makes no difference on non working pc's

i7 8086k , titanxp galatic empire , works fine
whereas
i7 7700k, radeon doesn't work..

http://www.eqemulator.org/forums/showthread.php?t=35407

you can use teleporters and script a workaround if it becomes a problem. tons of examples of teleporters on forums.



<objects on ground gfay>
The z coords are messed up on some items, you can either re position them in the database, process is like:
Open [object] table
filter for zoneid = 54
find item with z coord near ground ( 0 )
use /loc or #loc & edit z to suit height of platform in trees

to see new positioning in game. restart zone by leaving it, killing it, then come back.
#zone butcher
#zoneshutdown gfaydark
#zone gfaydark



Or leave objects as is, so your iksar monk can use the blacksmithing oven on the ground, as he isn't getting near it if its back up in the trees
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