Quote:
Originally Posted by LethalEncounter
Thanks for the offer, but I already have a SVN server setup. As far as the project name I kind of like EQ2Emulator. Be sure to read the other thread, but to sum it up I'll continue to work on the project. If I ever decide to quit, I'll release the source to everything.
That is interesting, but the server already sends every valid command when logging in:
Code:
0000: 01 25 0d 02 03 77 68 6f 06 70 6c 61 79 65 64 03 .%...who.played.
0010: 61 66 6b 07 66 72 69 65 6e 64 73 0a 66 72 69 65 afk.friends.frie
0020: 6e 64 5f 61 64 64 0d 66 72 69 65 6e 64 5f 72 65 nd_add.friend_re
0030: 6d 6f 76 65 05 65 6d 6f 74 65 03 73 61 79 07 76 move.emote.say.v
0040: 65 6e 74 73 61 79 04 74 65 6c 6c 03 6d 73 67 0c entsay.tell.msg.
0050: 73 6f 6c 6f 61 75 74 6f 6c 6f 63 6b 04 79 65 6c soloautolock.yel
0060: 6c 0b 6a 6f 69 6e 63 68 61 6e 6e 65 6c 09 63 68 l.joinchannel.ch
0070: 61 74 6c 65 61 76 65 0b 74 65 6c 6c 63 68 61 6e atleave.tellchan
0080: 6e 65 6c 02 74 63 07 63 68 61 74 77 68 6f 04 63 nel.tc.chatwho.c
0090: 73 61 79 06 74 61 72 67 65 74 06 66 6f 6c 6c 6f say.target.follo
00a0: 77 0a 73 74 6f 70 66 6f 6c 6c 6f 77 05 73 68 6f w.stopfollow.sho
00b0: 75 74 07 61 75 63 74 69 6f 6e 03 6f 6f 63 0b 63 ut.auction.ooc.c
00c0: 61 6e 6e 65 64 65 6d 6f 74 65 04 6d 6f 6f 64 04 annedemote.mood.
00d0: 67 73 61 79 07 72 61 69 64 73 61 79 04 61 73 61 gsay.raidsay.asa
00e0: 79 06 69 6e 76 69 74 65 0a 72 61 69 64 69 6e 76 y.invite.raidinv
00f0: 69 74 65 0e 6d 6f 76 65 72 61 69 64 6d 65 6d 62 ite.moveraidmemb
0100: 65 72 0a 6c 65 61 76 65 67 72 6f 75 70 07 64 69 er.leavegroup.di
0110: 73 62 61 6e 64 09 6c 65 61 76 65 72 61 69 64 0d sband.leaveraid.
0120: 6b 69 63 6b 66 72 6f 6d 67 72 6f 75 70 11 6b 69 kickfromgroup.ki
0130: 63 6b 67 72 6f 75 70 66 72 6f 6d 72 61 69 64 0c ckgroupfromraid.
0140: 61 63 63 65 70 74 69 6e 76 69 74 65 0d 64 65 63 acceptinvite.dec
0150: 6c 69 6e 65 69 6e 76 69 74 65 0a 6d 61 6b 65 6c lineinvite.makel
0160: 65 61 64 65 72 0c 67 72 6f 75 70 6f 70 74 69 6f eader.groupoptio
0170: 6e 73 07 69 67 6e 6f 72 65 73 0a 69 67 6e 6f 72 ns.ignores.ignor
0180: 65 5f 61 64 64 0d 69 67 6e 6f 72 65 5f 72 65 6d e_add.ignore_rem
0190: 6f 76 65 03 73 69 74 05 73 74 61 6e 64 05 74 69 ove.sit.stand.ti
01a0: 74 6c 65 06 72 61 6e 64 6f 6d 00 13 72 65 73 74 tle.random..rest
01b0: 6f 72 65 5f 6c 6f 73 74 5f 73 68 61 72 65 64 04 ore_lost_shared.
ETC
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Great Scott!, the fire still burns!
Hope to hear of you more often. ^^ The above mentioned is only an example of the settings that can be found in the game archives. Im not sure of my facts, but I think I have seen things like spell cast times and loading intervals. Might be useful for server::client synchronization. Just from looking at it quickly,(in my rather inexperienced comprehension) there might be some usefull settings.
A few questions:
*Do you still have a working packet decrypted?
*Do you work on this as a single person, or do you have a team?
Thanks again for the time spent on this. . .
SAweb
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