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Old 02-13-2017, 03:05 AM
Random Gamer
Fire Beetle
 
Join Date: Feb 2017
Posts: 20
Default Bots depoping on group member zone in.

I necrod an old thread, but I figured I'd start a new one to make sure the issue I'm experiencing is clear, and not confused with other bot issues.

We have issues with bots under 2 circumstances. (Fresh pull from master, and old release.)

1) If you have a group of bot(s) and players, if you zone in 1st to a zone, your bots are fine, until your other players zone in. Then all your bots depop. I do not think this is intentional, and it can cause problems getting into zones that have mobs @ the door. (Sola)

2) If you are in a group of bot(s) and players, and you zone in after another player, your bots stop functioning. They still display in group, however, they are not. So, you must disband, and it gets very glitchy. It's best to just 'fake' camp to get them to depop. (They don't leave gorup, they look as if they zoned.) then spawn them. (They look like they are in group, but are not.) And then reinvite them. (Then they start working again, as if they are in group.)


I have messed with the code. I'm not a pro-programmer. But I know enough to add logging to try and find errors.

I've ruled out the bot::depop() being called upon zone of group members. But that is all I've ruled out.

I can also post this on GIT if it will help get attention.
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