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Old 11-07-2012, 04:59 PM
Trackye
Sarnak
 
Join Date: Feb 2008
Posts: 87
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Hmm I dunno much about perl or c++ (Other than previously working on WOW private servers) but it doesnt seem like these things should be very hard to implement. Does noone know any information to get either of these projects rolling? Where in the coding does it account for periodic updates to the world? I mean implementing a timer where the server randomly selects say 20 items from the item db that are not no drop and have a sell price and adding them to a specific merchant should not be that hard SQL queries should be able to do this no?
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