Quote:
Originally Posted by demonstar55
Tested and committed.
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Sweet, thanks! So, I take it that the test prevented the extra unknown 255 spells from showing up in the combat abilities window after training discs on a character that didn't have any before?
Did it also allow for updating the skills list without having to zone first?
If yes to both, we can probably stick the same change on RoF1 if anyone cares to do so. Or, just have Uleat add them to eqdictionary and update the values to the new one