Quote:
Originally Posted by demonstar55
I meant for mobs :P
It looks like we need to actually manage flymode manually in code now. We can always translate older clients to the right thing if we need to.
RoF/RoF2 does have higher fly modes (I linked the enum earlier) and you can change NPC's flymode on the fly with OP_SpawnAppearance (although, I'll need to verify that in older clients)
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Right!! I was just uh, testing you, that's it...yeah testing you. Passed!!
I will go back to drawing charcoal on walls...
-Eric