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Old 09-03-2018, 10:01 PM
Mortow's Avatar
Mortow
Hill Giant
 
Join Date: Apr 2013
Posts: 215
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Thanks Akka. I found this post by Grumpy:

http://www.eqemulator.org/forums/sho...hlight=navmesh

I had not updated the maps folder. I ran the perl eqemu_server.pl maps command and updated the maps folder. This did fix the issue after the fresh compile. Mobs are no longer falling through the world on flee.

I appreciate the help everyone.
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