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Old 09-27-2008, 08:51 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default Faction system, heavily bugged

This annoying problem continues since last year.

Any time you do ANY changes to factions or insert a any faction ENTIRE system instantly breaks - and you stop geting faction for ANY npc you killed

This most likely has to do something with order of entries in all 3 faction tables. Something is broken in the way how faction relations are read.

For exmaple if you take perfectly working system and say insert another faction which qeynos guards should now attack- the whole system breaks
The guards (in most cases) will still attack the mobs but you get no faction hits when you attack them. In some cases all npc with aggro set (guards) stop attacking all together

This problem has been bothering me sisnce last year, its hard to replicate and imposible to fix once it appears. I had to wipe all faction tables and remake them from scratch and now its back again.

All I did is added another faction for qeynos guards to attack and whole thing broke. And as I said its not the first time this happens

could devs please give this attention?
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