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Old 06-18-2014, 08:03 PM
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Join Date: Jun 2010
Location: Omicron Percei-8
Posts: 106
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Quote:
Originally Posted by Zaela_S View Post
Finally got the chance to test. Definitely controlled by the material shader:

Opaque_MaxCB1.fx (tool default)


Alpha_MPLBasicA.fx


Maybe not that exact one since it seems to have made the alpha texture further away show in front of the closer one around the middle there. But, you know.
Quick question. How did you do that?
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