Quote:
Originally Posted by Packet
It seemed to process them all just fine and now I have a terrain_objects.mod in the model list. I then right-clicked the next box and hit "add placement", selected the terrain_objects and left the x y z and scale alone since it should match the terrain (as I didn't move anything from its original location). Now my client crashes. Without the .mod, it works fine.
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Found bug for MOD import, should be fixed. Last place I thought to look, didn't occur to me until I had just left the house of course ;p
That stuff looks pretty nice!