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Old 07-14-2014, 10:59 AM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
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Quote:
Originally Posted by Packet View Post
Hey Zaela. Have you noticed any issues with UV Maps being off?
I had noticed something when working on weapons. I used the 2.0 epics to test and noticed that the green gem texture on the necro one would end up in the wrong place after exporting and importing back in. Details on enchanter one were off all over as well.

Think I just figured it out while tinkering with a model viewer thingy. Apparently the V values in UVs need to be inverted, but only if they are positive. For whatever reason. I think I remember seeing something like that in the context of wld-based stuff, should have realized it sooner :|

Will try to get fixes up later today or tomorrow ... once I figure out what to do to cancel it out properly. Too tired to think right now ;p

edit: Might be something peculiar to DDS format, even just fixing that weirds up my PNG stuff. May just need to stop automatically flipping PNGs/whatever-non-DDSes on import. Hopefully.
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