Thread: Eq Exile
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Old 06-16-2018, 02:38 AM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
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My take on it so far:

Join the Discord channel.

-Bots enabled (up to 3 spawned at once)
  • Keep a variety of bots equipped as you go, as different content will necessitate changing your group to overcome struggles.
  • The variety of raid mobs will have you swapping back and forth to find your own play style's sweet spot.

-All content is doable with bot's
  • So far this has been true.
  • One merc is also available to be spawned, but mercs need code work before they become viable on this server.
  • The bots will do all you need.

-Max level currently 75. Expanding to 100
  • You will level quickly from 1 to about mid-50s.
  • From there to 70 is the time you need to sit back and develop your groups and strategies within fights.
  • Level 69 will take you longer than 70 to 75 currently.
  • Once you pass 69th level, the real hunt begins.

During higher population times:
  • The 50 to 75 exp zones may begin to become congested by the shear number of players.
  • They are currently looking into expanding the number of zones available for those ranges.
  • The Devs have even made a comment about experimenting with ways to ensure that higher geared players cannot simply return to lower zones and decimate the spawn numbers while in search of AA exp.
-Double EXP rate
  • While you will not notice it too much at first, increased player power helps facilitate your leveling also.
  • The only time you will feel slow xp is in the 60s.
  • Don't worry about level during this time, work on your group makeup in different situations.
-Lower spawn times on raid mobs
  • Each instance of a raid currently will respawn quick enough for you to do the content twice before it expires.
  • For the first true raid zone, you will most likely need to go hunt to pass the respawn timer countdown.
  • Other raids, Until you are well geared from the runs: you will be busy enough to have the previous zones respawn on you before you are complete.

-Starting gear vendor
  • This is not just limited to armor and weapons.
  • Some items are level-dependent before appearance: check back with the vendors every so often.
  • Explore the starting zone, as there are more items available for free.
  • Don't be afraid to check what is in the buildings, they are not going to attack you for entering.

-Server buffer
Remember you can block any buffs you don't like/need.

-Server translocators
  • Some of the translocators have level checks/flag checks before you can go to certain zones.
  • Check back every so often to see what new things you may have uncovered.

-Active development
  • There is usually someone on working on the next expansion as well as fixing any issues that arise.
  • The response time to bugs is very nice.

-Have three expansion planned so far for the coming months
  • Planned does not mean they know exactly when it will come out.
  • The first expansion was pushed back a few days for completion of some aspects.
  • Imagine that: a developer that doesn't release something they know isn't ready for the public.

-Patcher for auto updated
  • Some folks have had issues with the patcher, but it was less than a handful of all players seen online.
  • For those, the Devs are quick to give them the required files, in Discord, until they can find the fix.

-Fully instanced multizone raid zones
  • The final raid zone for the initial release is probably one of the better designs I have seen in awhile: smooth and requires exploring.
  • You can actually miss things if you just rush through it.
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