06-16-2018, 02:38 AM
|
Hill Giant
|
|
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
|
|
My take on it so far:
Join the Discord channel.
-Bots enabled (up to 3 spawned at once)- Keep a variety of bots equipped as you go, as different content will necessitate changing your group to overcome struggles.
- The variety of raid mobs will have you swapping back and forth to find your own play style's sweet spot.
-All content is doable with bot's- So far this has been true.
- One merc is also available to be spawned, but mercs need code work before they become viable on this server.
- The bots will do all you need.
-Max level currently 75. Expanding to 100- You will level quickly from 1 to about mid-50s.
- From there to 70 is the time you need to sit back and develop your groups and strategies within fights.
- Level 69 will take you longer than 70 to 75 currently.
- Once you pass 69th level, the real hunt begins.
During higher population times: - The 50 to 75 exp zones may begin to become congested by the shear number of players.
- They are currently looking into expanding the number of zones available for those ranges.
- The Devs have even made a comment about experimenting with ways to ensure that higher geared players cannot simply return to lower zones and decimate the spawn numbers while in search of AA exp.
-Double EXP rate- While you will not notice it too much at first, increased player power helps facilitate your leveling also.
- The only time you will feel slow xp is in the 60s.
- Don't worry about level during this time, work on your group makeup in different situations.
-Lower spawn times on raid mobs- Each instance of a raid currently will respawn quick enough for you to do the content twice before it expires.
- For the first true raid zone, you will most likely need to go hunt to pass the respawn timer countdown.
- Other raids, Until you are well geared from the runs: you will be busy enough to have the previous zones respawn on you before you are complete.
-Starting gear vendor- This is not just limited to armor and weapons.
- Some items are level-dependent before appearance: check back with the vendors every so often.
- Explore the starting zone, as there are more items available for free.
- Don't be afraid to check what is in the buildings, they are not going to attack you for entering.
-Server buffer
Remember you can block any buffs you don't like/need.
-Server translocators- Some of the translocators have level checks/flag checks before you can go to certain zones.
- Check back every so often to see what new things you may have uncovered.
-Active development- There is usually someone on working on the next expansion as well as fixing any issues that arise.
- The response time to bugs is very nice.
-Have three expansion planned so far for the coming months- Planned does not mean they know exactly when it will come out.
- The first expansion was pushed back a few days for completion of some aspects.
- Imagine that: a developer that doesn't release something they know isn't ready for the public.
-Patcher for auto updated- Some folks have had issues with the patcher, but it was less than a handful of all players seen online.
- For those, the Devs are quick to give them the required files, in Discord, until they can find the fix.
-Fully instanced multizone raid zones- The final raid zone for the initial release is probably one of the better designs I have seen in awhile: smooth and requires exploring.
- You can actually miss things if you just rush through it.
__________________
I went fishing for answers and caught a WIKI.
|