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Old 06-14-2014, 06:29 AM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
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Just wanted to confirm something I'd been wondering about: namely, whether the client cares if a particular zone is loaded from an S3D or an EQG.

It doesn't. Creating a "gfaydark.eqg" and importing a zone model to it was enough to make the game load that over the gfaydark.s3d files. So, hopefully, there won't be any reason to bother with the old, terrible formats as far as zones are concerned.

edit: added the ability to make empty EQG files to the tool in order to facilitate that.

One mild annoyance is that the zone's _chr.s3d file won't be loaded by default if the main geometry is loaded from an .eqg file instead. But I imagine you could get around that via the _chr.txt file just fine.
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