Quote:
Originally Posted by Shendare
I was scratching my head over the higher res textures thing. I remembered them announcing it, and couldn't for the life of me picture it happening after DoD instead of long before. Cost cutting in the CDs totally explains it. Thanks for solving the mystery!
I've been toying with the idea of looking up sharpening algorithms to make the mipmaps less washed out after rescaling. I'm sure there's got to be someting out there I could implement.
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Unsharp Mask is a good image filter when used in moderation.
BIMP plugin for GIMP would be useful if you were trying to do a batch of unsharp mask filtering to group of textures.
http://registry.gimp.org/node/26259
DDS plugin is also useful for GIMP if you want to export to DDS/DXT file types which can also create mip maps as well for them.
http://registry.gimp.org/node/70
The Luclin upgrade textures weren't too bad and Psycher on p1999 did a nice character texture upgrade at one point too that was quite a decent improvement.