Quote:
Originally Posted by Proxeeus
Many thanks for all the work you guys are putting into this project ! =)
The navmesh system does looks really impressive. Pardon the noobish question but would this system make the current node-based (and its related .path files) system redudant ? Or are both system designed to exist side-by-side ?
(oh, and that visual editor looks nice too...maybe it could one day evolve into a world editor? :p)
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Navmesh is its own waypoint finding engine - legacy path nodes can still be used but there will really be no reason to continue using it