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Old 12-16-2014, 01:24 PM
Tdheysus
Fire Beetle
 
Join Date: Sep 2010
Location: SoCal
Posts: 3
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I tried the above suggestions, and none of them seem to work. Its possible that I just didn't implement them correctly. However, I did settle on a work-around, I hope it isn't cringe-worthy.

thru troubleshooting, I was able to see that an account needed a status of 100 in order to bypass the 'locked' server. So I re-assigned all GM commands that were under 100, to a value above 100. (I did this in a way that is easily restored if needed).

Then flagged some TEST user accounts as status 100. These accounts can now bypass the locked server, without having the ability to execute those GM commands.

I am still developing the server and haven't run into any issues with the work-around as of yet.
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