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Old 02-03-2018, 09:57 PM
caravellex
Sarnak
 
Join Date: Sep 2010
Posts: 63
Default Mobs buffing PCs

Hello, I've been trying to make NPCs buff players.

When I change this line of code from NPC_LIST to CLIENT_LIST the npcs buff players, but no longer buff other NPCS, how would I change it so they would buff both players and NPCS.

Code:
//Only iterate through NPCs
	for (auto it = client_list.begin(); it != client_list.end(); ++it) {
		Mob* mob = it->second;
	
		if (mob->GetReverseFactionCon(caster) >= FACTION_KINDLY) {
			continue;
		}

		if (DistanceSquared(caster->GetPosition(), mob->GetPosition()) > iRange2) {
			continue;
		}

		if ((iSpellTypes & SpellType_Buff) && !RuleB(NPC, BuffFriends)) {
			if (mob != caster)
				iSpellTypes = SpellType_Heal;
		}

		if (caster->AICastSpell(mob, 100, iSpellTypes))
			return true;
	}
	return false;
}
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