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Old 06-01-2017, 04:38 PM
Nightrider84's Avatar
Nightrider84
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Join Date: Aug 2010
Location: Colorado
Posts: 410
Default Private login server

So I finally got the client to login correctly for public but The private login shows a new client connection but the client cant see the private login server on the list. So im going to try and use my old privatelogin.exe as a temporary fix but im just unsure if its the compile itself thats messed up or my config file. Can someone running a private login on the new compile just compare it to mine and let me know if I have a setting wrong.


EDIT I can confirm that my old compile for my login server works correctly.
<?xml version="1.0"?>
<server>
<world>
<shortname>****</shortname>
<longname>Secrets of Faydwer</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<address>**************</address> -->
<localaddress>192.168.1.105</localaddress> -->

<!-- Loginserver information. add Admin and Password for private login to show up --->
<loginserver1>
<host>192.168.1.105</host>
<port>5998</port>
<account>*****</account>
<password>*****</password>
</loginserver1>
<loginserver2>
<legacy>1</legacy>
<host>login.eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver2>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="192.168.1.105" port="9001"></tcp>
<telnet enable="true" ip="192.168.1.105" port="9000"></telnet>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>192.168.1.105</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>192.168.1.105</host>
<port>7778</port>
</mailserver>

<zones>
<defaultstatus>0</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7200"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>****</username>
<password>****</password>
<db>peq</db>
</database>

<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>****</username>
<password>****</password>
<db>peq</db>
</qsdatabase>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
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