Thread: EQExtractor2
View Single Post
  #3  
Old 05-22-2010, 03:55 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

Quote:
Originally Posted by Akkadius View Post
Although this seemed to work fine, in West Freeport I could really notice that some NPC's were cut off beyond a certain radius. NPC's from out by commonlands
and the temple were non-existent, as well as some other NPC's in the outer perimeter.
It would help a lot if you could give me a #loc where you are standing, so I can go on live and compare the mobs I collected with what are on live and see what are missing.

It maybe that Live only sends mobs in a certain radius of the player, so I need to run around the zone to get them all.

Quote:
Are you in the middle of developing this packet collector further hence just the SQL files?
This is my first C# program of any size, and certainly isn't anywhere near release quality (hard coded file names, very fragile etc.). I just thought it was cool to see spawns in those
two revamped zones which is why I posted the .SQL for them.
Reply With Quote