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Old 04-17-2015, 11:07 PM
Pdizzle
Sarnak
 
Join Date: Nov 2013
Location: United States
Posts: 32
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This is getting really strange, now. I ran some tests to try and figure my issue out. I grabbed a 2hb with a monk, manually set the double attack skill with a gm command all the way up to 400 and I didn't see a double attack. This leads me to believe that even if i manually set missing skills for players as a temporary work-around, it won't work.

So, I'm currently stuck with no work-around at all and skills that characters don't start with can't be obtained. Is it possible something went wrong when i installed Akka's repack? My skill tables seem fine, so I have no idea what else it can be.

Apparent facts:
1) skills don't show on trainers
2) skills that I bump with gm command do not level up
3) skills that chars don't start with and I bump with gm command do not work
As an example, the following is the code related to monk double attack:

class | skill_20
7 | 15

AND

skillID | class | level | cap
20 | 7 | 1 | 0
20 | 7 | 2 | 0
20 | 7 | 3 | 0
20 | 7 | 4 | 0
20 | 7 | 5 | 0
20 | 7 | 6 | 0
20 | 7 | 7 | 0
20 | 7 | 8 | 0
20 | 7 | 9 | 0
20 | 7 | 10 | 0
20 | 7 | 11 | 0
20 | 7 | 12 | 0
20 | 7 | 13 | 0
20 | 7 | 14 | 0
20 | 7 | 15 | 80

I apologize for the subpar tables above. I don't know the fancy way to paste the info. Based on the above tables, I would expect the monk class to be able to train double attack at level 15, and level it to rank 80. Does anyone know what I'm missing? Do I possibly have a corrupt install of the code behind the scenes?

Thanks again in advance for any responses! This is driving me nuts =).
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