Quote:
Originally Posted by Kayen
Your welcome.
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Kayen these suddenly quit working when I upgraded my source a few weeks ago. The graphic and sound for all bolt spells is missing again. I noticed there is a new rule, from looking at the source...
Code:
Spells:UseLiveSpellProjectileGFX
Code:
if (RuleB(Spells, UseLiveSpellProjectileGFX)) {
ProjectileAnimation(spell_target,0, false, speed,0,0,0, spells[spell_id].player_1);
}
I am guessing this should be set to a value of 1?