I was able to use a 32bit login server with 64bit world/zone/etc to confirm the issues I was having with logging in were fixed with the hairpin NAT configuration. However, the issue was that I'm unable to get beyond char selection/creation when I have my client set to hit my local login server, not the public login server. With the NAT rules re-enabled on my router, I could login via both login servers from the same machine at the same time.
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I muck about @ The Forge.
say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
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