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  #10  
Old 07-01-2015, 06:37 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

Looks like this is a place in the code where it might do that, but it's when a skill is trained at the Guildmaster.

zone/client_process.cpp, line 1736:

https://github.com/EQEmu/Server/blob...cess.cpp#L1736

Code:
		uint16 skilllevel = GetRawSkill(skill);

		if(skilllevel == 0) {
			//this is a new skill..
			uint16 t_level = SkillTrainLevel(skill, GetClass());
			if (t_level == 0)
			{
				return;
			}

			SetSkill(skill, t_level);
		} else {
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